Some tools in Unity3D for generating a series of convex-hulls from an arbitrary mesh. This can be really useful if you need precise triggers, or for creating volumes for things like lighting, fog, etc.
https://github.com/fathat/bsptools
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Some tools in Unity3D for generating a series of convex-hulls from an arbitrary mesh. This can be really useful if you need precise triggers, or for creating volumes for things like lighting, fog, etc.
https://github.com/fathat/bsptools